Monday, November 11, 2013

Maze texturing final phase














For the final project I didn't really add anything texture wise because I was happy with what I had, I just improved the overall lighting, and added two props. The green sphere acts as the key, and it is the same code texture as the locked door just less transparent. The other sphere acts as an enemy the player must avoid. It is a simple grid texture with the fire paint affects added.

1 comment:

  1. need close up renders to see these new assets better. cant comment on them much as its hard to see them. i still think you need to upgrade the lighting based on last week's feedback.

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